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[01:20] <GitHub39> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAYM2
[01:20] <GitHub39> scummvm/master 8559be1 Paul Gilbert: XEEN: Properly pause when listing treasure post-combat
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[02:21] <GitHub38> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAY9o
[02:21] <GitHub38> scummvm/master 519f52a Paul Gilbert: XEEN: Fix Valgrind reported issues
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[02:24] <GitHub16> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAY9S
[02:24] <GitHub16> scummvm/master 565719f Paul Gilbert: XEEN: Fix memory leak loading savegames
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[03:11] <GitHub146> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAY72
[03:11] <GitHub146> scummvm/master e0ea40c Paul Gilbert: XEEN: Added skeleton child engine for Swords of Xeen
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[03:17] <Lightkey> skeleton child, eeeeeeeeh
[03:19] <dreammaster> :)
[03:20] <dreammaster> Not exactly a priority at the moment, and it doesn't yet go all the way in-game yet, but I had the sudden impulse to see if would be difficult to get it up and running

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[03:41] <GitHub117> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vAYdU
[03:41] <GitHub117> scummvm/master 9adaaf9 Paul Gilbert: XEEN: Correct loading of auxiliary map data for Swords of Xeen
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[07:04] <GitHub56> [scummvm-tools] sev- pushed 2 new commits to master: https://git.io/vAOeR
[07:04] <GitHub56> scummvm-tools/master 582af16 Robert Crossfield: TOOLS: Fix V0: setBitVar can take 3 variables...
[07:04] <GitHub56> scummvm-tools/master 9a51fc3 Eugene Sandulenko: Merge pull request #13 from segrax/patch-1...
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[09:26] <waltervn> morning
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[10:07] <Strangerke|work> hi guys
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[12:38] <GitHub5> [scummvm] DrMcCoy pushed 1 new commit to master: https://git.io/vAOgr
[12:38] <GitHub5> scummvm/master a5fcdb5 Sven Hesse: GOB: Mark intentional fallthrough in switch statements
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[17:39] <rsn8887> Is there any game that uses "right-click drag" ?
[17:39] <rsn8887> On ScummVM?
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[19:33] <GitHub36> [scummvm] rsn8887 pushed 1 new commit to master: https://git.io/vA3Rl
[19:33] <GitHub36> scummvm/master bfef3da rsn8887: PSP2: Implement three-finger drag as right-mouse button drag
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[21:43] Strangerke hugs SylvainTV
[21:46] <SylvainTV> :)
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[22:12] <GitHub32> [scummvm] peterkohaut pushed 1 new commit to master: https://git.io/vA37W
[22:12] <GitHub32> scummvm/master 817cb5d Peter Kohaut: BLADERUNNER: More game constants
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[00:00] --- Wed Feb 14 2018