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[02:16] <GitHub130> [scummvm] bluegr pushed 1 new commit to master: https://git.io/vi3sb
[02:16] <GitHub130> scummvm/master b5692e0 Filippos Karapetis: TITANIC: Fix compilation
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[02:23] <dreammaster> I'm surprised any of the compilers worked with a double class definition like that
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[04:44] <eriktorbjorn> The MacVenture engine uses Graphics::Font to word-wrap text, but the text uses Mac-style line breaks (i.e. '\r'). I wonder if the engine should convert the text, or if the word-wrapper should handle all kinds.
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[06:02] <GitHub176> [scummvm] sev- pushed 1 new commit to master: https://git.io/vi3Bg
[06:02] <GitHub176> scummvm/master 5727c90 Eugene Sandulenko: BUILD: Add libcurl and libsdl to Travis prerequisities
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[06:13] <GitHub55> [scummvm] sev- pushed 1 new commit to master: https://git.io/vi3Bb
[06:13] <GitHub55> scummvm/master b35c555 Eugene Sandulenko: DIRECTOR: Fix warnings
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[06:20] <GitHub198> [scummvm] sev- pushed 2 new commits to master: https://git.io/vi3Rn
[06:20] <GitHub198> scummvm/master f1aec5a Eugene Sandulenko: WAGE: Fix warning
[06:20] <GitHub198> scummvm/master 92452a4 Eugene Sandulenko: GUI: Fix warnings
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[06:25] <GitHub198> [scummvm] sev- pushed 1 new commit to master: https://git.io/vi3R1
[06:25] <GitHub198> scummvm/master 78e240c Eugene Sandulenko: TESTS: Fix warning
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[06:49] <GitHub139> [scummvm] sev- pushed 2 new commits to master: https://git.io/vi3ET
[06:49] <GitHub139> scummvm/master 70a4479 Eugene Sandulenko: DIRECTOR: Make PC types uniform
[06:49] <GitHub139> scummvm/master 39ce7bc Eugene Sandulenko: DEVTOOLS: Fix warnings
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[06:58] <waltervn> morning
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[07:13] <rootfather> hi waltervn
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[07:14] <GitHub0> [scummvm] sev- pushed 1 new commit to master: https://git.io/vi3gM
[07:14] <GitHub0> scummvm/master bd5bbac Eugene Sandulenko: DEVTOOLS: Fix another warning
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[07:17] <WooShell> good meowning =^.^=
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[07:21] <GitHub107> [scummvm] rootfather pushed 2 new commits to master: https://git.io/vi32I
[07:21] <GitHub107> scummvm/master 075c278 Lothar Serra Mari: I18N: Update German Cloud translation
[07:21] <GitHub107> scummvm/master 460b786 Lothar Serra Mari: I18N: Regenerate translations.dat
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[07:46] Action: waltervn has been trying to figure out why his hires4 for atari is missing disk C :/
[07:50] <waltervn> and the only record of this particular budget release I can find on the internet, also seems to be missing disk C... very confusing
[07:50] <waltervn> did the publisher just forget a disk?
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[08:26] <GitHub126> [scummvm] rootfather pushed 4 new commits to master: https://git.io/vi3oq
[08:26] <GitHub126> scummvm/master 265ff03 Lothar Serra Mari: GUI: Enable translation for download speed string in cloud feature
[08:26] <GitHub126> scummvm/master 0800e06 Lothar Serra Mari: I18N: Update translations template
[08:26] <GitHub126> scummvm/master e9c0bc0 Lothar Serra Mari: I18N: Update German gui translation
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[08:47] <m_kiewitz> Black Cauldron (non Booter, AGI) auction for 45 EUR http://www.ebay.nl/itm/The-Black-Cauldron-5-25-3-5-/291864969144
[08:49] <rootfather> _sev, would it technically be possible to translate the strings printed as ERRORS and WARNINGS in the Status Window just like the GUI strings using _()?
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[14:06] <GitHub57> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/visZE
[14:06] <GitHub57> scummvm/master 610aab1 Paul Gilbert: TITANIC: Convert some dynamic_casts back to static_cast as appropriate
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[15:17] <Begasus> meep
[15:37] <waltervn> hey Luc
[15:40] <Begasus> hey Walter :)
[15:41] <Begasus> looking into a checkout for scummvm on haiku with the new changes ... configure fails on finding sdl_net.h
[15:41] <Begasus> well ... doesn't fail (just doesn't find it)
[15:41] <Begasus> Checking for SDL_Net... no
[15:43] <Begasus> getting some warnings when building the cloud support atm
[15:44] <Begasus> but libbackends.a build
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[15:50] <Begasus> ow bugger ... looks like configure picked up SDL2
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[15:58] <Begasus> Checking for SDL_Net... yes (for SDL 1.2)
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[16:04] <Begasus> backends/networking/sdl_net/localwebserver.cpp:301:26: error: 'getifaddrs' was not declared in this scope
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[16:09] <GitHub115> [scummvm] eriktorbjorn pushed 1 new commit to master: https://git.io/visaJ

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[16:20] <snover> eriktorbjorn: do you know your commits are using an email address that isnt associated with your github account?
[16:21] <eriktorbjorn> snover: No, I didn't.
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[16:22] <eriktorbjorn> Then again, I thought my GitHub address wasn't public, and the address I use there isn't one I care to show in the commit log because it's still fairly spam free.
[16:23] <snover> the email address used in the commits is set in your local git configuration, `user.email`
[16:23] <snover> if you get email to the @users.sourceforge.net email address you can just add it https://github.com/settings/emails
[16:27] <wjp> your github address isn't public, but github just doesn't recognize this commit as yours because it doesn't know the @users.sourceforge.net address is yours
[16:28] <wjp> if you follow the link in that irc notification above, hover the mouse over the little question mark next to your name to see
[16:30] <snover> thanks, you are doing a much better job explaining things than i am :)
[16:32] <eriktorbjorn> Well, I had another thing I wanted to change, but everything about it uses "const" to the point where it's hard to make any simple fixes to it. :-)
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[16:42] <GitHub143> [scummvm] eriktorbjorn pushed 1 new commit to master: https://git.io/visr4

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[16:43] <GitHub28> [scummvm] sev- pushed 2 new commits to master: https://git.io/visrB
[16:43] <GitHub28> scummvm/master 4768340 Eugene Sandulenko: FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlex
[16:43] <GitHub28> scummvm/master 89dd40c Eugene Sandulenko: FULLPIPE: Further work on scene09
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[16:47] <_sev> rootfather: we were talking about it in the past, and that is quite difficult to do in a portable way
[16:47] <_sev> rootfather: why do you want to print those? As they're mostly developer-facing
[16:47] <rootfather> hm, thats true
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[17:02] <GitHub144> [scummvm] eriktorbjorn pushed 1 new commit to master: https://git.io/visoM

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[17:16] <GitHub116> [scummvm] eriktorbjorn pushed 2 new commits to master: https://git.io/visKX


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[17:22] <DJWillis> eriktorbjorn: your fix for the word wrap feels like the best way to do it.
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[17:54] <m_kiewitz> wjp: is there a way to tell github that this and that e-mail is yours (for the commits)?
[17:56] <m_kiewitz> LeisureSuitLarry6.zip https://www.youtube.com/watch?v=6PiWxR9oN8c :P :P :P
[18:05] <snover> m_kiewitz: https://github.com/settings/emails
[18:05] <m_kiewitz> ahhh nice thx
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[18:31] <Begasus> https://www.flickr.com/photos/begasus/29479291975/
[18:31] <Begasus> it's getting there ... but not quite ready I think, missing xdg-utils on Haiku also
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[18:43] <eriktorbjorn> DJWillis: Whew. :-)
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[18:51] <Strangerke> hi guys
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[18:56] <snover> hi Strangerke
[18:56] <wanwan> hi
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[19:22] <GitHub134> [scummvm] bgK opened pull request #824: RFC: Allow drawing a background activity icon on the OSD (master...osd) https://git.io/visyr
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[20:41] <GitHub169> [scummvm] criezy pushed 2 new commits to master: https://git.io/vis50
[20:41] <GitHub169> scummvm/master 65d3c15 Thierry Crozat: OPENGL: Add missing USE_OSD defined checks around OSD code
[20:41] <GitHub169> scummvm/master a8cb3c8 Thierry Crozat: OPENGL: Implement getOSDFormat and copyRectToOSD
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[21:00] <GitHub113> [scummvm] criezy pushed 3 new commits to master: https://git.io/visda
[21:00] <GitHub113> scummvm/master 01cb03c Thierry Crozat: I18N: Update French translation
[21:00] <GitHub113> scummvm/master bd66e00 Thierry Crozat: I18N: Regenerate translations data file
[21:00] <GitHub113> scummvm/master d853240 Thierry Crozat: CLOUD: Do not error out when loading icon if OSD format is not 2 or 4 Bpp...
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[21:28] <snover> ho hum. game scripts trying to copy reg_ts into int16 arrays, which was OK in the original engine but not in ScummVM&
[21:29] <snover> and the scripts also can get access to the raw data&
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[21:34] <snover> scripts also sometimes retain some references to explicitly freed arrays, though thats just a tiny problem compared to the reg_ts. i hope the scripts can be patched reasonably.
[21:37] <m_kiewitz> wait, didn't sci32 use 32 bit values?
[21:37] <m_kiewitz> otherwise how did for example pointers to objects work when the scripts can be >64k
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[21:38] <GitHub141> [scummvm] sev- pushed 1 new commit to master: https://git.io/visbA
[21:38] <GitHub141> scummvm/master 817211b Eugene Sandulenko: DIRECTOR: Lingo: Implemented and documented 'the key' and 'the machineType'
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[21:45] <wjp> snover: did you see how we implemented this in SCI16 (kMemory and such)?
[21:46] <wjp> memory can be interpreted as raw byte sequences or as reg_t's there too
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[22:40] <GitHub19> [scummvm] criezy pushed 3 new commits to master: https://git.io/vispL
[22:40] <GitHub19> scummvm/master 77357ff Thierry Crozat: CLOUD: Fix looking for the wwwroot.zip archive...
[22:40] <GitHub19> scummvm/master 02827d0 Thierry Crozat: BUILD: Add wwwroot.zip to resource files for Windows builds...
[22:40] <GitHub19> scummvm/master b8948c3 Thierry Crozat: BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets
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[22:55] <snover> wjp: hm. im not sure offhand how that helps this situation, the game is trying to copy an ID array into an int16 array
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[23:36] <wjp> By making every int16 array a reg_t array instead
[23:38] <wjp> If that''s feasible
[23:42] <wjp> Hopefully there's no need to store char arrays in reg_t here (unlike in SCI16 where we treat a reg_t as a pair of chars when accessing it as "raw" bytes using kMemory)
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[23:45] <GitHub3> [scummvm] criezy pushed 1 new commit to master: https://git.io/viGfm
[23:45] <GitHub3> scummvm/master fa5a5bf Thierry Crozat: CLOUD: Move wwwroot archive to dists and script to devtools...
[23:45] GitHub3 (GitHub3@192.30.252.46) left #scummvm.
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[23:49] Nick change: Strangerke_ -> Strangerke
[23:50] <snover> it may be feasible as long as game scripts dont use kArrayGetData and manipulate the bits directly. unfortunately the engine does provide that level of access. i guess ill just promote int16s to reg_ts and well see if there is a bigger disaster :)
[23:51] <snover> (games do call to get raw string data at least)

[00:00] --- Tue Sep 6 2016