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[14:47] <speachy> I have a regression to report with Rex Nebular (mads:nebular) with current git scummmvm (g126c19855a9), figured I'd bring it up here before going through the trouble of reporting it in trac.
[14:48] <speachy> crashes to the debugger, making the game uncompletable.
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[15:57] <grogbot> [discord] <dreammaster> That sounds serious indeed. It is best if you do a bug report, though, since you can attach a savegame from just before the problem, making it easier to diagnose
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[16:14] <speachy> yeah, it's reported now as #15005, with a savegame and reproduction instructions.
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[16:17] <grogbot> [discord] <antoniou79> Loading that saved the game via ScummVM 2.8.0 or 2.9.0git (today's build though, not Mar 2nd) does not result to a crash for me. Which platform is this on?
[16:17] <grogbot> [discord] <antoniou79> Loading that saved game via ScummVM 2.8.0 or 2.9.0git (today's build though, not Mar 2nd) does not result to a crash for me. Which platform is this on? (edited)
[16:21] <speachy> Linux, self-compiled build from two days ago. I suppose it's possible my orignal floppy installer files are corrupted but I don't have a way to validate that. I'm 99% certain I lost the manual twenty -odd years ago, so I can't get past the copy protection if I try to reproduce under dosbox.
[16:22] <speachy> (...are the savegames even compatible anyway?)
[16:22] <speachy> ...there are a ton of sound glitches running it under scummvm, but that's a known issue.
[16:23] <grogbot> [discord] <antoniou79> Did the issue not occur with 2.8.0 stable?
[16:24] <speachy> I have no idea; I don't think I've _ever_ not built directly from revision control myself. I called it a regression since the wiki page says the game is completeable.
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[16:39] <speachy> Ok, compiled with the 2.8.0 release tag, crash still happens, from the savegame or directly from the debugger.
[16:40] <grogbot> [discord] <antoniou79> My testing was on Windows with a fresh mingw-w64 build from current source code (master HEAD). I am using the GOG version of the game, which I own; I don't have the original floppy discs to install and test.
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[16:47] <grogbot> [discord] <dreammaster> I'll try and see if I can replicate any problem as well, but I won't be able to do it until the evening my time, in 12 hours or so.
[16:48] <speachy> interestingly, the installer data files I have don't match either entry in detection_tables.h
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[16:54] <speachy> no sweat; that is all I could ask for.
[16:55] <speachy> I'll be happy to provide the data files via an alternate channel if it turns out I have a special snowflake version (or things are simply corrupted..)
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[17:47] <grogbot> [discord] <tropp2176> I have different sha1sums than the ones posted in the bug report for `SECTION5.HAG` and `SECTION6.HAG` (mine stemming from GOG version)
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[18:11] <grogbot> [discord] <anurage> Hello, guys
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[19:43] <speachy> ok, after some wrangling I was able to get it running under dosbox, enter the cheat mode, teleport to scene 604, and... the graphics are garbled. looks like my install disk set is corrupted.
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[21:18] <grogbot> [discord] <dreammaster> Thanks for confirming it and letting us know. It's good that a bug in the engine itself
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[21:47] <grogbot> [discord] <dreammaster> Thanks for confirming it and letting us know. It's good that it's not a bug in the engine itself (edited)
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[00:00] --- Tue Mar 5 2024