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[18:52] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [18:53] ajax16384 (~User@ip65.net170.n37.ru) left irc: Read error: Connection reset by peer [19:01] Sylvain (~SylvainTV@80.214.9.22) joined #scummvm. [19:01] Nick change: Sylvain -> Guest39622 [19:03] SylvainTV (~SylvainTV@80.214.9.22) left irc: Ping timeout: 252 seconds [19:06] Nick change: Vampire0_ -> Vampire0 [19:12] chkr (~chkr@p5DC4B0EF.dip.t-dialin.net) joined #scummvm. [19:32] Erm... [19:33] Is anyone going to backport the "MISC: This is 2012" commit e2ded7 to branch-1-4 ? [19:33] Or shall I? [19:33] digitall sorry iwill be back later on [19:33] Nick change: Guest39622 -> SylvainTV [19:33] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [19:34] SylvainTV: OK... np [19:35] digitall: is it necessary? [19:35] it has no legal basis [19:35] we should update any user-facing dates, though [19:35] (if that hasn't been done already) [19:36] well, taking that commit would be an easy way to do that, I guess [19:37] _sev (~sev@scummvm/undead/sev) joined #scummvm. [19:37] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [19:37] you miss a ton of files that aren't on master but are on the branch, although that's not overly important either [19:39] Strangerke was talking about doing this last week too [19:44] wjp, fuzzie: sev's scummvm-devel mail talks about this needing to be done/good to be done prior to the v1.4.1 tag "this evening" [19:44] SylvainTV (~SylvainTV@80.214.9.22) left irc: Ping timeout: 260 seconds [19:45] wjp: Backport that commit... then add an additional commit cleaning up any remaining 2011s... [19:45] Should I do that or will you? [19:46] hm, the wiki's list of files containing copyright years is out of date [19:53] wjp: Then update it? ;-) [19:54] You do mean on this page? http://wiki.scummvm.org/index.php/HOWTO-Release [19:55] yes [19:55] Hmmm.... Isn't this codified into the perl script "devtools/update_version.pl" / [19:55] ? [19:56] that doesn't touch years [19:56] i.e. there shouldn't really be a list as the list is in that script/dynamically generated by it.. OH. [19:57] Hmm... could do with an update_copyright_year script then... [19:59] there are also still files in master with 2011 [20:00] specifically dists/win32/ScummVM.iss and dists/win32/scummvm.gdf.xml [20:00] I hope that's it [20:01] dists/debian/copyright has 2010.... [20:03] what is dists/macosx/scummvm_osx_appcast.xml , I wonder? [20:03] I believe it has to do with the sparkle stuff [20:03] wjp: Sparkle auto update... [20:04] it looks very out of date [20:04] and the URL in it is a 404? [20:05] I believe the sparkle support isn't done yet [20:05] I also hope we're not publishing dists/os2/readme.os2 anywhere? [20:07] the last OS/2 release on the downloads page is for 1.2.1 [20:08] let's hope someone thought to update the readme in that then :-) [20:08] Well... may as well nudge it to 2012... Any ideas what happened to the OS/2 porter? [20:09] hm, the changes to NEWS are exactly one missing period [20:09] the lol entry? [20:09] I think _athrxx never backported the "." fix [20:09] .! [20:10] bgKa (~bgKa@lns-bzn-36-82-251-32-148.adsl.proxad.net) left irc: Quit: Leaving. [20:14] Hmm... Chris S's website at http://os2ports.smedley.info/ is still actively updated... Not sure why he hasn't contributed any build after v1.2.1... [20:15] digitall: http://os2ports.smedley.info/index.php?page=scummvm doesn't seem to be up to date though ;-) [20:15] digitall: at least it claims 0.13.0 to be the latest official release [20:15] Hkz (~Hkz@2001:470:c89a:2:21c:c0ff:fedc:e508) left irc: Remote host closed the connection [20:16] anybody have any idea about the weird release date in dists/win32/scummvm.gdf.xml ? [20:17] that looks really odd :-) [20:17] Hkz (~Hkz@2001:470:c89a:2:21c:c0ff:fedc:e508) joined #scummvm. [20:17] #scummvm: mode change '+o Hkz' by ChanServ!ChanServ@services. [20:17] the performance rating is interesting too ;-) [20:19] Action: wjp googles [20:19] LordHoto: True... but it shows he was actively working on OS/2 software as of yesterday i.e. he is still live in all senses.. [20:20] digitall: it's probably that he lost interest [20:20] SylvainTV (~SylvainTV@ALille-252-1-30-218.w83-192.abo.wanadoo.fr) joined #scummvm. [20:20] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [20:21] interesting that it defaults to --no-console, opposite from our start menu entries [20:21] Well, a one man project.. so games probably get lower priority. [20:22] wjp: indeed [20:23] wjp: seems littleboy added it, so maybe he knows more on the reasons behind that [20:23] the ReleaseDate field is optional in that xml according to http://msdn.microsoft.com/en-us/library/windows/desktop/ee417681%28v=vs.85%29.aspx [20:23] so I guess we could remove it, or add updating it to the release procedure [20:28] clone2727 (~clone2727@pool-71-125-71-111.nwrknj.east.verizon.net) left irc: Ping timeout: 240 seconds [20:32] Willem Jan Palenstijn master * rbc9c42b / (dists/debian/copyright dists/win32/ScummVM.iss): MISC: Update more dates to 2012 - http://git.io/j6QPEg [20:33] wjp: \o/ [20:33] nobody with any Windows experience screaming it is a horrible idea to remove it I guess? [20:33] wjp: [md5] would be best person here to ask about that... [20:33] Since Kirben will be asleep and Strangerke is offline. [20:34] guess we should just update it on branch to the 1.4.1 date [20:35] <_sev> wjp: will you do it in the branch too? [20:35] any opinions on if we should change all dates to 2012 in the branch, or just the user-facing ones? [20:35] unsure which would be easier :-) [20:35] <_sev> wjp: all [20:36] kind of pointless to do all of them, but less chasing through files for hidden copyright notices since Strangerke already did that on master :-) [20:36] <_sev> try to cherry pick his commit? [20:37] master has fewer files than branch, so it misses a bunch [20:37] but I'll take care of it [20:37] <_sev> cool [20:38] <_sev> I'm looking into NEWS file now [20:38] there's just a single period that was added in master [20:44] <[md5]> wjp: feel free to remove that date [20:44] <[md5]> half of the games in the games explorer don't have a release date [20:45] <[md5]> it's just an additional date that is shown in the description of each game (in the bottom) [20:46] <[md5]> e.g. none of the Microsoft games included in Windows has this date defined [20:46] <[md5]> they only got the product version [20:46] it may be kind of nice as a reminder you have an ancient scummvm, though [20:46] <[md5]> the product version would help with that [20:46] <[md5]> I guess that would be the fourPartVersion field [20:46] people won't know if they're out of date from looking at the version, though [20:47] (they'd need to actually look up the current version somewhere for that) [20:47] <[md5]> hm [20:47] I guess I just convinced myself it might be useful to keep :-) [20:47] <[md5]> :P [20:47] <[md5]> well, in that case it should be set on each release [20:49] <[md5]> at least it's clever enough to extract the version info from the executable [20:50] <_sev> how to get to know what will be pushed to remote server? [20:50] Filippos Karapetis master * rdf0528e / engines/sci/engine/kernel_tables.h : SCI: Blacklist more unused/debug SCI2.1 kernel functions - http://git.io/PrNWcw [20:51] Filippos Karapetis master * r29d1297 / engines/sci/engine/kgraphics.cpp : SCI: Some more work on kSetShowStyle. Silenced some chatty warnings in GK1 - http://git.io/DeH2Lw [20:51] _sev: do you mean the --dry-run option? [20:51] I suppose I want to ask: do you want to see which branches you're going to push, or what's on these branches? [20:52] D0SFreak (~D0SFreak@72.1.88.158) left irc: Ping timeout: 244 seconds [20:52] <_sev> what's on the branches [20:52] <_sev> the problem is [20:52] I usually use gitk for that [20:52] <_sev> I'm trying to push a single commit to barch-1-4 [20:52] 'git log --decorate' also works [20:52] <_sev> but git is starting to push megabytes worth of data [20:53] <_sev> like this: [20:53] <_sev> Counting objects: 17559, done. [20:53] <_sev> Delta compression using up to 4 threads. [20:53] <_sev> Compressing objects: 100% (4992/4992), done. [20:53] <_sev> ^Citing objects: 32% (5209/16276), 2.37 MiB | 26 KiB/s [20:53] that does sound wrong [20:54] <_sev> exactly [20:54] try the --dry-run? [20:55] Strangerke master * r9e2f1b6 / (9 files in 2 dirs): [20:55] TSAGE: R2R - Preliminar implementation of scene 1550 [20:55] Also implement a couple of functions used by scene 1200 - http://git.io/V_mDUg [20:55] I'll just wait a bit with pushing this 2012 commit to branch I suppose, in the meantime [20:55] <_sev> it's ok [20:55] <_sev> 0627b0b..f4d52b1 branch-1-4 -> branch-1-4 [20:55] <_sev> ! [rejected] master -> master (non-fast-forward) [20:55] <_sev> error: failed to push some refs to 'git@github.com:scummvm/scummvm.git' [20:55] <_sev> To prevent you from losing history, non-fast-forward updates were rejected [20:55] <_sev> Merge the remote changes (e.g. 'git pull') before pushing again. See the [20:55] <_sev> 'Note about fast-forwards' section of 'git push --help' for details. [20:55] <_sev> i.e just one commit on top of 0627 [20:56] but you also have big changes to master that it's going to push [20:56] <_sev> no changes there at all [20:56] 22:01 <@_sev> ! [rejected] master -> master (non-fast-forward) [20:56] oh, that might just be an out-of-date master I suppose [20:56] <_sev> trying to checkout it and then switch back to the branch [20:57] hm, I suppose this should show the commits you're going to push: git log origin/branch-1-4..branch-1-4 [20:57] <_sev> Checking out files: 100% (1001/1001), done. [20:57] <_sev> Switched to branch 'branch-1-4' [20:57] <_sev> Your branch is ahead of 'origin/branch-1-4' by 1 commit. [20:58] droid2727 (~AndChat@186.sub-75-193-186.myvzw.com) joined #scummvm. [20:58] #scummvm: mode change '+o droid2727' by ChanServ!ChanServ@services. [20:58] <_sev> shows just one commit [20:58] <_sev> ..another try for the push [21:05] <_sev> same thing [21:05] what does the commit do? [21:05] <_sev> Counting objects: 17559, done. [21:05] <_sev> the commit updates NEWS file [21:06] <_sev> that's all [21:06] try 'git show' to see if there's not accidentally anything else in there? [21:09] or if you want I can push this 2012 commit and you can pull --rebase to see if that helps [21:12] <_sev> nope, just this single commit [21:13] Strangerke master * r1a12d24 / engines/tsage/ringworld2/ringworld2_scenes1.cpp : TSAGE: R2R - Silent warning - http://git.io/XsPpRg [21:16] Eugene Sandulenko branch-1-4 * rf4d52b1 / NEWS : DOCS: Update NEWS file, set 1.4.1 release date. - http://git.io/584iNw [21:16] <_sev> ok [21:16] _sev (~sev@scummvm/undead/sev) left irc: Excess Flood [21:17] _sev (~sev@scummvm/undead/sev) joined #scummvm. [21:17] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [21:17] Strangerke (58dbe6a7@gateway/web/freenode/ip.88.219.230.167) joined #scummvm. [21:17] Strangerke branch-1-4 * r1a60e15 / (91 files in 17 dirs): MISC: This is year 2012 - http://git.io/6Wdb1w [21:17] Hum? Me? [21:17] <_sev> worked [21:17] Ha, thanks [21:18] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [21:18] <_sev> wjp: the problem was with outdated master, though that's weird [21:18] Action: [md5] blames Strangerke for everything [21:18] :/ [21:19] Willem Jan Palenstijn branch-1-4 * raec7e08 / dists/win32/scummvm.gdf.xml : WIN32: Update release date in game definition file - http://git.io/PGKE_g [21:21] D0SFreak (~D0SFreak@71-23-3-153.gar.clearwire-wmx.net) joined #scummvm. [21:21] <_sev> anything else for the release? [21:22] it didn't look like it [21:22] <[md5]> give me 2' [21:22] give him two feet! [21:23] <[md5]> I got two, give me two more! [21:29] <[md5]> I'd like to backport 38dc6640dccf861be5313a691141f36f81d22ef3 if that's ok [21:30] bugfix? [21:31] <[md5]> yeah [21:32] <_sev> [md5]: ok, but it has to be reflected in NEWS too [21:32] <[md5]> ok [21:32] <[md5]> it basically resets properly all of the channels of a song when it starts [21:32] <[md5]> there are some cases where they may not be reset properly, if the previous song messed with them [21:33] <[md5]> so some notes may sound distorted in some situations [21:33] <[md5]> which is what this commit fixes [21:33] <[md5]> but I neglected to backport it [21:39] dtcrshr (~datacrush@unaffiliated/datacrusher) left irc: Quit: Saindo [21:43] Filippos Karapetis branch-1-4 * rc3acbad / engines/sci/sound/midiparser_sci.cpp : SCI: Reset parameters for all channels used by a song when it starts - http://git.io/WuMfNA [21:43] Filippos Karapetis branch-1-4 * r971ad53 / NEWS : NEWS: Add a note about a bugfix when starting new songs in SCI - http://git.io/nR10hA [21:43] yay SCI fixes :) [21:43] <[md5]> :) [21:45] Filippos Karapetis master * r20c44c5 / NEWS : NEWS: Add a note about a bugfix when starting new songs in SCI - http://git.io/KyB3Mw [21:45] <[md5]> um [21:46] <[md5]> shouldn't we also mention the support for the BASS enhanced soundtrack? [21:46] <[md5]> *crickets* [21:47] http://itunes.apple.com/us/app/freddi-fish-stolen-shell/id478409011?mt=8 [21:47] let's just shorten the names of every game now [21:47] [md5]: oh, you didn't do it while backporting? would be good plan [21:47] _sev already added that [21:47] [md5]: I think sev just didn't apply his changes to NEWS from branch-1-4 to master yet [21:48] <[md5]> ah, ok [21:49] <[md5]> hm [21:50] <[md5]> I wonder if these Nimbus Games guys are using ScummVM [21:50] <[md5]> cause I don't see it mentioned anywhere [21:50] no, original interpreter [21:50] heading to Los Angeles now [21:50] ttylz! [21:50] syke (matt@nat-sv.bluecoat.com) left #scummvm. [21:51] <[md5]> fuzzie: how do you know? [21:51] [md5]: definitely not because we examined puttzoo when it came out :P [21:52] <[md5]> ok :) [22:02] _sev (~sev@scummvm/undead/sev) left irc: Ping timeout: 240 seconds [22:02] SimSaw (~SimSaw@89.204.138.63) left irc: [22:06] _sev (~sev@109.87.142.103) joined #scummvm. [22:06] _sev (~sev@109.87.142.103) left irc: Changing host [22:06] _sev (~sev@scummvm/undead/sev) joined #scummvm. [22:06] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [22:07] ScummBot (~ScummBot@beta.switchlink.se) left irc: Ping timeout: 248 seconds [22:17] Filippos Karapetis master * r4594982 / (2 files in 2 dirs): [22:17] SCI: Fix bug in fadeIn()/fadeOut() [22:17] This wasn't added in 4742b4d728ba772d47cc497681c9bfb0144475bc) - http://git.io/P79v9g [22:20] <[md5]> :( [22:20] tsoliman (~tsoliman@rrcs-98-100-164-31.central.biz.rr.com) joined #scummvm. [22:20] #scummvm: mode change '+o tsoliman' by ChanServ!ChanServ@services. [22:20] Hi all [22:20] I am unsure if this is spam : http://forums.scummvm.org/viewtopic.php?p=71014#71014 [22:22] <[md5]> well [22:22] <[md5]> it looks legitimate enough [22:22] up to a certain point [22:22] <[md5]> and the IP wasn't used for spam in the past [22:24] good enough for me. I am tempted to reply about "how to make a modified EXE" with something like "use a hex editor" [22:24] as in .. change some random bits and save :) [22:24] _sev (~sev@scummvm/undead/sev) left irc: Ping timeout: 244 seconds [22:25] ScummBot (~ScummBot@beta.switchlink.se) joined #scummvm. [22:26] <[md5]> if I understand the inner meaning of this post, I'd say he's asking if there will be a new version of ScummVM that can run the IOS version of Freddi Fish (I suppose that's what he means with "modified exe") [22:27] <[md5]> but that's an educated guess :) [22:27] I will stop thinking about it before my head explodes [22:27] random question.. are there any games that ScummVM supports that have 3DO versions? [22:28] as in the panasonic 3DO console/computer [22:28] <[md5]> I think it's easier to browse through the list of 3DO games [22:28] <[md5]> they aren't that many [22:28] <[md5]> http://en.wikipedia.org/wiki/List_of_3DO_games [22:29] joostp (~joostp@scummvm/undead/joostp) joined #scummvm. [22:29] #scummvm: mode change '+o joostp' by ChanServ!ChanServ@services. [22:29] <[md5]> I see Myst in there [22:29] thanks. The game i'm working on has a 3DO release. I'm thinking of obtaining a copy from ebay to see if it'd be possible to eventually support that too [22:30] <[md5]> and 3 Putt-Putt games [22:30] <[md5]> there's also a "prototype" version of Return to Zork (not sure what that means) [22:31] yeah i know nothing about the machine at all :D [22:32] sirlemonhead: did you stumble upon a bunch of cheap ones? [22:34] giucam (~giulio@adsl-ull-138-206.49-151.net24.it) left irc: Read error: Connection reset by peer [22:35] of the console? no didn't really look. The game i'm working on reverse engineering (sherlock holmes:case of the serrated scalpel) has as 3DO release with extra video clips. [22:35] from googling, seems it's possible to put a 3DO game disc into a pc and extract the contents [22:36] Strangerke (58dbe6a7@gateway/web/freenode/ip.88.219.230.167) left irc: Quit: Bye! [22:36] _sev (~sev@scummvm/undead/sev) joined #scummvm. [22:36] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [22:36] Vampire0_ (vampire@jEdit/Vampire) joined #scummvm. [22:38] sirlemonhead: how goes the RE'ing? [22:38] I have (semi-)fond memories of that game [22:40] Vampire0 (vampire@jEdit/Vampire) left irc: Ping timeout: 276 seconds [22:40] joostp: slow but steady :) [22:41] sirlemonhead: yeah, there's a tool to easily extract 3DO games [22:43] i'll keep an eye on this I guess http://www.ebay.co.uk/itm/LOST-FILES-SHERLOCK-HOLMES-panasonic-goldstar-3DO-PAL-/270893119537?pt=FR_Jeux_Vid%C3%A9o&hash=item3f127cf831 [22:46] _sev (~sev@scummvm/undead/sev) left irc: Read error: Connection reset by peer [22:47] WooShell (woo@178-27-165-32-dynip.superkabel.de) left irc: Quit: svc.startd: The system is coming down. syncing file systems... done. [22:51] ny00123 (~ny00123@bzq-79-181-215-103.red.bezeqint.net) left irc: Quit: Leaving [22:55] _sev (~sev@scummvm/undead/sev) joined #scummvm. [22:55] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. 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