[00:11] sharktamer (~51646a26@gateway/web/freenode/x-kwpfrqziqvlniabs) joined #scummvm. [00:11] Heyo [00:12] Quick question, can I scale scummvm to the native resolution of my monitor? [00:12] I seem to remember doing it before, but I may be wrong [00:12] (That resolution being 1680x1050 btw) [00:13] in case your native resolution is 320x200, 320x240 or the 2x or 3x thereof yes, apart no ;-) [00:13] so no [00:21] Ah, that's a shame [00:21] I hate running programs full screen in other resolutions [00:21] And yes, I could run windowed, but I don't really want to do that [00:21] (actually for 640x480 games the 2x or 3x criteria fits too) [00:21] I guess I'll just run in full screen and live with it [00:22] dunno the only thing I hate about running programs full screen in other resolutions, is the linux nvidia drivers [00:22] they just always use their blurry scaling, while my display features a much nicer built-in scaling :-/ [00:22] CRT ftw! :P [00:23] I only have two of those one old 19" and an old EGA monitor ;-P [00:23] and the 19" doesn't feature any nice resolutions ;-P [00:25] apart from taking too much space ;-P [00:26] Hmm, though my monitor seems to have developed a problem with 640x400 fullscreen :/ [00:26] CRT ftw! [00:26] *cough* [00:27] The image isn't centered correctly, but shifted out of the visible area into the upper-left corner a bit [00:27] well you can adjust that, right? [00:27] And when I adjust it, it blinks on and off and then returns to the original (wrong) setting [00:27] O_o [00:27] can't you adjust that on a software side too? [00:28] Yes, but not while in Fullscreen mode in ScummVM :P [00:28] I guess the modeline settings SDL uses for 640x400 are bad [00:28] Or at least not good for my monitor :P [00:29] Ah, well, using ScummVM to correct the aspect to 640x480 and then fullscreen works too :P [00:29] Though it's kinda not really the correct solution :P [00:30] and it makes the picture uglier, right? ;-P [00:32] :P [00:32] Screw it, I think I'd prefer windowed mode [00:37] Ach, some of these games are way too small in windowed mode [00:37] Even with 3x [00:38] Hkz (~noname@host93-141-dynamic.104-80-r.retail.telecomitalia.it) left irc: Ping timeout: 252 seconds [00:39] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Read error: Connection reset by peer [00:40] Might be something for GSoC, a better scaling API? [00:41] To allow more arbitrary scaling. Although, that's gonna be really hard for stuff like HQ2x/HQ3x and the like [00:41] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [00:41] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [00:41] well hq2x and hq3x would still only support 2x and 3x then [00:41] ;-P [00:42] ... [00:42] You know what I mean. [00:42] actually not [00:42] Well, my idea was adapting the HQ scalers to scale by abitrary values [00:43] Which might be a bit harder, for arbitrary integer values [00:43] or just write a nicer scaler to work with abitrary values [00:43] And completely screwy for non-integer values [00:43] the hq scalers are only nice for comic like stuff imho ;-P [00:43] Right [00:43] They produce crap for Dark Seed II, for example [00:43] :P [00:44] The only visible changes you see is that everything gets quite blurry :P [00:44] they kill all the nice pixel art for kyra too! the game looks all blurry with it ;-P [00:44] Interestingly, the MAME filter looks okay for DS2 [00:45] Not blurrying the graphics (and not doing much to them in other ways), and still improving the mouse cursor and text [00:46] well [00:46] add it to the OpenTasks page and add yourself as mentor [00:46] ;-P [00:46] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Ping timeout: 276 seconds [00:46] Yeah... Later :P [00:50] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [00:50] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [00:54] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Ping timeout: 240 seconds [00:56] waltervn (~walter@82-171-47-198.ip.telfort.nl) left irc: Quit: Leaving [00:59] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [00:59] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [01:08] Robin_Watts (~Javacat@82.153.193.216) left irc: Quit: Pop! [01:14] Action: DrMcCoy has to remove sticky white stuff from his pants [01:15] Stupid tea light... [01:15] sure! [01:15] LordHoto: Have you ever seen a tea light with a tiny hole at the bottom?!? Who the hell does stuff like that?!? [01:16] Bah [01:16] wtf? [01:16] that sounds.... stupid.... [01:16] Yeah [01:17] Well, I wouldn't have noticed it if I hadn't taken the tea light away from under the Stövchen because some tea leaf landed onto the wick [01:18] So I blew it out, put it onto my desk, removed the tea leaf, put it back and lighted it again [01:18] Sadly, on the way from the Stövchen to my desk, there's me in between [01:19] I didn't hear the word Stövchen in years ;-P [01:19] As I'm sitting, I held the candle over my pants most of the way [01:19] Now I have wax all over my (panted) left leg [01:20] I use Stövchen nearly every day :P [01:20] Anyway, I have no idea what the equivalent English word is :P [01:20] teapot warmer or something like that should work I guess ;-P [01:21] But that's so...unpoetical :P [01:21] which is actually the word I hear in German more often too ;-P [01:23] Hmm. Here in upper middle Germany (or the lower parts of north Germany, if you want), it's Stövchen :P [01:23] Btw, what do you call the ends of a bread? :P [01:23] Here, it's "Knust" [01:24] can't remember any specific name ;-) [01:24] o_O [01:25] Well, what do you say then? [01:25] but I heard some recently, when a friend of my brother was here with his girlfriend from Saxony [01:25] Brotende? [01:25] Randstück or something like that ;-P [01:25] fingolfin * r48163 /scummvm/trunk/engines/scumm/verbs.cpp: Patch #2963270: MM: V0 Verb Give Fix [01:26] Randstück... That sounds far too stiff :P [01:26] No swing in it ;) [01:26] Knust has so much swing in it right [01:26] Yeah! :P [01:27] Don't you hear it? [01:27] no [01:27] It basically springs from you tongue and dances around! [01:27] Rand is so much nicer [01:28] Rand can be from any old thing [01:28] Knust only applies to bread [01:28] Rand is just a Rand [01:28] and not an old thing [01:28] Figure of speech [01:28] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Read error: Connection reset by peer [01:29] actually Knust is just a crazy word [01:30] :o [01:30] It's hip! [01:30] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [01:30] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [01:31] salty-horse (~ori@109.65.16.48) left irc: Quit: Leaving [01:32] not really [01:32] ya realy! [01:32] nah [01:32] ya! [01:32] You're just a square, what do you know?!? [01:33] I know that Knust just sucks [01:33] :o [01:33] I'm not speaking to you anymore! [01:35] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Ping timeout: 260 seconds [01:37] sharktamer (~51646a26@gateway/web/freenode/x-kwpfrqziqvlniabs) left irc: Quit: Page closed [01:38] Great, The Internetz says that you get wax out of clothes with a flat iron. I don't have an iron... [01:38] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [01:38] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [01:39] I could substitute a soldering iron. But I'd guess that would just burn holes right through the pants :P [01:42] You could try using a dryer. [01:42] or a hair dryer [01:43] DrMcCoy: you want to turn it on and then use it? ;-P [01:43] I doubt my hair dryer goes anywhere near the required temperature [01:43] just scrap it off! [01:44] LordHoto: I did. But liquid wax has such nice properties, being fluid and all. And guess what cloth does with liquids... [01:45] I.e. there's still wax /within/ the cloth of my jeans [01:45] so? ;-P [01:45] Ceriand|work (~Ceriand@unaffiliated/ceriand) left irc: Quit: Leaving. [01:45] The idea with a flat iron is to heat the wax so that it's liquid again. And putting an absorbant piece of paper in between the cloth and the iron [01:46] that doesn't sound nice with an soldering iron ;-P [01:46] LordHoto: What do you mean "so?"? I don't like having waxy clothes [01:46] LordHoto: Exactly [01:46] you should get used to waxy clothes then [01:46] or just be more careful! [01:46] Grease is worse. [01:46] LordHoto: For once, the soldering iron gets hotter. Also, it's far more punctual, instead over a wide surface. => Hole :P [01:47] WilliamC: But grease doesn't dry like that and would be removed by the soap in the washing machine, no? [01:48] DrMcCoy, it repels water, make it difficult. [01:48] making [01:48] WilliamC: That's what soap is for [01:48] I guess, I've always had issues getting it out, I usually resulted to using a degreaser. [01:48] resorted [01:49] just run over a few rust traps and it'll wear off ;-P [01:49] LordHoto: Or I could use the Fleckenschere, I know :P [01:50] Fleckenschere? [01:50] It removes all stains! [01:51] LordHoto: Never heard of the Fleckenschere? O_o [01:51] ~ stain scissors [01:51] The ultimate stain remover [01:52] no [01:52] 1) Take some scissors [01:52] I'd resort to using a bleach pen first. [01:52] 2) Cut out the piece of cloth that contains the stain [01:52] 3) The stain is gone [02:15] Javacat (~ghsgh@unaffiliated/javacat) left irc: Quit: zzzzzzzzzzzzzzzzzzzzzz [02:17] DrMcCoy: the cloth too? ;-P [02:18] LordHoto: That's an additional feature you'll get for free :P [02:21] clone2727 (~clone2727@nat22-resnet-ext.rutgers.edu) left irc: Read error: Connection reset by peer [02:22] :( [02:26] clone2727 (~clone2727@nat22-resnet-ext.rutgers.edu) joined #scummvm. [02:26] #scummvm: mode change '+o clone2727' by ChanServ!ChanServ@services. [02:27] Action: clone2727 kicks the wiki [02:28] Accidentally hit enter, and it submitted the page without me finishing the log message :P [02:43] clone2727 (~clone2727@nat22-resnet-ext.rutgers.edu) left irc: Read error: Connection reset by peer [02:43] :( [02:43] clone2727 (~clone2727@nat22-resnet-ext.rutgers.edu) joined #scummvm. [02:43] #scummvm: mode change '+o clone2727' by ChanServ!ChanServ@services. [02:43] clone2727: What was that? :( [02:43] DrMcCoy: A pack of stunningly rendered rabid jaguars [02:43] :o [02:46] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Read error: Connection reset by peer [02:49] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [02:49] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [02:57] ST1 (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [02:57] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Disconnected by services [02:57] Nick change: ST1 -> ST [02:57] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [02:58] ST (~ScottT@25.105.96.58.static.exetel.com.au) left irc: Client Quit [03:02] D0SFreak (~D0SFreak@c-71-199-151-129.hsd1.ga.comcast.net) left irc: Quit: Leaving [04:05] robink (~robink@unaffilated/robink) left irc: Read error: Operation timed out [04:06] robink (~robink@fatcat.creosotehill.org) joined #scummvm. 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[08:28] _Longcat (~eat@ti111210a080-3964.bb.online.no) left irc: Ping timeout: 245 seconds [08:29] robink (~robink@fatcat.creosotehill.org) left irc: Changing host [08:29] robink (~robink@unaffilated/robink) joined #scummvm. [08:31] ny00123 (~ny00123@bzq-79-182-58-1.red.bezeqint.net) joined #scummvm. [09:06] Strangerke (~51f60aa1@gateway/web/freenode/x-eqqqvegcudrrnjes) joined #scummvm. [09:06] hi guys [09:06] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [09:06] G'day [09:44] _sev|work (~sev@scummvm/undead/sev) left irc: Ping timeout: 265 seconds [09:46] DV (DV@59.95.164.51) joined #scummvm. [09:46] WilliamC (~WilliamC@75.110.72.137) left irc: Ping timeout: 265 seconds [09:49] timofonic (~alan1@unaffiliated/timofonic) joined #scummvm. [09:49] Hello [09:52] G'day [09:56] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [09:56] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. 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[10:41] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [10:41] Hkz: How's that Neoflash N64 cart? I'm interested in getting one [10:42] timofonic, afaik biggest drawback is that for now the software is windows only [10:42] Hkz: Damn [10:42] so i tested it just a little with my brother laptop [10:42] Hkz: Wine doesn't help ? [10:43] it has the advantage of being able to support 512mb games, and in the future it might support an sd card for storage [10:43] Hkz: I did PR stuff to add support for my ToToTEK Mega Drive cart to ucon64, but Daniel lost interest in maintaining the project [10:43] Strangerke, drivers. [10:43] yeah, i noticed that ucon doesn't seem mantained anymore [10:43] Hkz: If you want, I might put you into contact with him and add support of it to ucon64 :D [10:43] Hkz: He's from Netherlands [10:44] i fear i don't know enough of the cart to add support for it myself :P [10:44] Hkz: There's source code on neoflash.com and I'm sure Neoflash guys could provide it [10:44] there is some movement on neoflash forums for an open source flasher though [10:45] Hkz: There was no info about MD-PRO too! But I convinced ToToTEK to give the interesting piece of source code to Daniel, and then support got added. The tool was done in Delphi, so he understood a piece of Pascal code and... [10:46] convince them to hand out the source as a start :P [10:46] Hkz: ucon64 has a lot of potential, I wish some people maintain it again. Also, having newer GUI could attract more users too... [10:46] Hkz: Uh, I still not have the cart... :P [10:46] i use ucon64 too, for the doctorv64 :P [10:47] Hkz: You enjoy it, why not email them? [10:49] _sev|work_ (~sev@scummvm/undead/sev) joined #scummvm. [10:49] #scummvm: mode change '+o _sev|work_' by ChanServ!ChanServ@services. [10:49] _sev|work (~sev@scummvm/undead/sev) left irc: Ping timeout: 276 seconds [11:00] Hkz (~noname@host93-141-dynamic.104-80-r.retail.telecomitalia.it) left irc: Quit: reboot [11:04] Hkz (~noname@host93-141-dynamic.104-80-r.retail.telecomitalia.it) joined #scummvm. [11:04] #scummvm: mode change '+o Hkz' by ChanServ!ChanServ@services. [11:05] waltervn (~walter@82-171-47-198.ip.telfort.nl) joined #scummvm. [11:05] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [11:47] DV (DV@59.95.164.51) left irc: Ping timeout: 265 seconds [11:49] Lars2 (~lh@0x573f1066.cpe.ge-1-1-0-1101.hjnqu1.customer.tele.dk) joined #scummvm. [11:53] D0SFreak (~D0SFreak@72.1.88.158) joined #scummvm. 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[16:20] strangerke * r48164 /scummvm/trunk/engines/gob/detection.cpp: Add detection for Playtoons 3 EN, based on Hkz MD5s [17:08] RedDragon (~RedDragon@unaffiliated/reddragon) joined #scummvm. [17:10] hi! do you guys know what's the average playtime of a first time player of Monkey 2 hard mode? [17:10] Depends the player, I guess... [17:11] not too bright, not too stupid :P [17:11] If you don't use a walkthrough, it may be quite long [17:11] more than 30 hours? [17:12] maybe [17:12] It doesn't sound iirealistic, at least [17:13] Strangerke: what's your estimate for the general population of gamers? [17:14] (numerically speaking) :P [17:14] Honestly, I played it for the first time 20 years ago, I don't remember how long it took me ;) [17:15] i think i first played it in easy mode and only then in hard mode [17:17] Strangerke: thanks for your opinion :) [17:17] I find it interesting how much playtime may vary with experience [17:18] I think my first The Dig playthrough took me very long and was very entertaining and all [17:18] now it's less than 4 hours without skipping movies [17:18] that said it's the game I played through most often ;) [17:18] Gentle: That helps a lot :) [17:21] what's Monkey Island 2 hard mode btw.? [17:22] I only know about easy and normal ;-) [17:23] :) [17:24] hard is the one you unlock if you beat first easy, then normal, then twice easy, once normal, easy followed by 4 times normal [17:24] hehe [17:25] it's basically easy just that there's no way to beat lechuck in the end :) [17:38] Nevyn4 (jhgjfgl@81-236-19-16-no39.tbcn.telia.com) left irc: [17:40] _sev|work (~sev@scummvm/undead/sev) left irc: Read error: Connection reset by peer [17:40] _sev|work_ (~sev@scummvm/undead/sev) joined #scummvm. [17:40] #scummvm: mode change '+o _sev|work_' by ChanServ!ChanServ@services. [17:44] Nevyn2 (jhgjfgl@81-236-19-16-no39.tbcn.telia.com) joined #scummvm. [17:50] Sho_ (~EHS1@kde/hein) left irc: Remote host closed the connection [17:55] Sho_ (~EHS1@kde/hein) joined #scummvm. 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[20:39] Lubomyr (~Miranda@194.44.255.174) left irc: Ping timeout: 276 seconds [21:14] D0SFreak (~D0SFreak@72.1.88.158) left irc: Quit: Leaving [21:36] ajax16384 (ajax16384@109.60.158.54) left irc: Quit: enjoy the silence [21:54] clone2727 (~clone2727@nat02-njh-ext.rutgers.edu) left irc: Quit: bbl [21:54] WilliamC (~WilliamC@r75-110-72-137.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net) joined #scummvm. [21:54] I seem to suck at Gabriel Knight. [21:55] are you saying that you lost The Game? ;-) [22:28] D0SFreak (~D0SFreak@c-71-199-151-129.hsd1.ga.comcast.net) joined #scummvm. [22:45] lisppaste4 (~lisppaste@common-lisp.net) left irc: Remote host closed the connection [22:50] D0SFreak (~D0SFreak@c-71-199-151-129.hsd1.ga.comcast.net) left irc: Quit: Leaving [22:52] Kirben (kirben@c58-107-187-179.brasd3.vic.optusnet.com.au) joined #scummvm. [22:52] #scummvm: mode change '+o Kirben' by ChanServ!ChanServ@services. [22:54] D0SFreak (~D0SFreak@c-71-199-151-129.hsd1.ga.comcast.net) joined #scummvm. [22:54] lisppaste4 (~lisppaste@common-lisp.net) joined #scummvm. [23:02] clone2727 (~clone2727@nat22-resnet-ext.rutgers.edu) joined #scummvm. [23:02] #scummvm: mode change '+o clone2727' by ChanServ!ChanServ@services. [23:04] ST (~ScottT@25.105.96.58.static.exetel.com.au) joined #scummvm. [23:04] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [23:11] Schnaks (~Schnaks@p5486C993.dip.t-dialin.net) left irc: Ping timeout: 276 seconds [23:17] Schnaks (~Schnaks@p5486AE0F.dip.t-dialin.net) joined #scummvm. [23:26] WilliamC: did the African zombies get you? :P [23:27] No, I just need to use the walkthrough because I'm not good at pixel hunting [23:28] in the high res version its not a problem, i think. the objects stand up the low res background [23:28] I'm using the high res version. [23:28] :P [23:28] Some items do stand out, some don't [23:28] I don't remember any pixel hunting [23:28] but I click on everything anyway :) [23:29] i don't remember any pixel hunting either [23:29] GoGi (~gogi@pippo.9.6.gogi.tv) joined #scummvm. [23:30] and "clicking on everything" is something even the most skilled adventure gamers do :P [23:30] RedDragon, yeah, I just don't like doing that, it feels silly. [23:30] You don't touch everything in real life, that would be weird. [23:32] life is silly. lol. yeah, but main characters in adventure games are a certain breed of freaks. cleptomania is the first thing that comes to mind... :P [23:33] haha [23:33] that's why we like them and some of us even want to be like them :P [23:36] rock on, guys. gotta count the sheep. see ya :) [23:36] RedDragon (RedDragon@unaffiliated/reddragon) left #scummvm (" "Are you as confused as I am?" "More-so." "). 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