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[00:34] <CIA-38> Filippos Karapetis master * r22e00a7 / (2 files): SCI: Fixed some graphics corruption (black boxes) in the dialogs of GK1 - http://git.io/bc9cFg
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[07:28] <Strangerke> hi guys
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[09:34] <dreammaster> G'day
[09:35] <WooShell> g'dream
[09:40] <dreammaster> G'day WooShell
[09:40] <madmoose> Ahoy-hoy
[09:40] <dreammaster> Double :)

[09:42] <WooShell> friday 13th.. and it starts to feel like one
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[17:08] <digitall> Afternoon...
[17:30] <CIA-38> Andrea Corna master * rc882629 / (common/zlib.cpp common/zlib.h): COMMON: Enhance zlib interface - http://git.io/g9l9EQ
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[17:34] <syke> sup
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[19:32] <digitall> Erm...
[19:33] <digitall> Is anyone going to backport the "MISC: This is 2012" commit e2ded7 to branch-1-4 ?
[19:33] <digitall> Or shall I?
[19:33] <Guest39622> digitall sorry iwill be back later on
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[19:34] <digitall> SylvainTV: OK... np
[19:35] <fuzzie> digitall: is it necessary?
[19:35] <wjp> it has no legal basis
[19:35] <wjp> we should update any user-facing dates, though
[19:35] <wjp> (if that hasn't been done already)
[19:36] <fuzzie> well, taking that commit would be an easy way to do that, I guess
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[19:37] <wjp> you miss a ton of files that aren't on master but are on the branch, although that's not overly important either
[19:39] <wjp> Strangerke was talking about doing this last week too
[19:44] <digitall> wjp, fuzzie: sev's scummvm-devel mail talks about this needing to be done/good to be done prior to the v1.4.1 tag "this evening"
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[19:45] <digitall> wjp: Backport that commit... then add an additional commit cleaning up any remaining 2011s...
[19:45] <digitall> Should I do that or will you?
[19:46] <wjp> hm, the wiki's list of files containing copyright years is out of date
[19:53] <digitall> wjp: Then update it? ;-)
[19:54] <digitall> You do mean on this page? http://wiki.scummvm.org/index.php/HOWTO-Release
[19:55] <wjp> yes
[19:55] <digitall> Hmmm.... Isn't this codified into the perl script "devtools/update_version.pl" /
[19:55] <digitall> ?
[19:56] <wjp> that doesn't touch years
[19:56] <digitall> i.e. there shouldn't really be a list as the list is in that script/dynamically generated by it.. OH.
[19:57] <digitall> Hmm... could do with an update_copyright_year script then...
[19:59] <wjp> there are also still files in master with 2011
[20:00] <wjp> specifically dists/win32/ScummVM.iss and dists/win32/scummvm.gdf.xml
[20:00] <wjp> I hope that's it
[20:01] <digitall> dists/debian/copyright has 2010....
[20:03] <wjp> what is dists/macosx/scummvm_osx_appcast.xml , I wonder?
[20:03] <clone2727> I believe it has to do with the sparkle stuff
[20:03] <digitall> wjp: Sparkle auto update...
[20:04] <wjp> it looks very out of date
[20:04] <wjp> and the URL in it is a 404?
[20:05] <LordHoto> I believe the sparkle support isn't done yet
[20:05] <wjp> I also hope we're not publishing dists/os2/readme.os2 anywhere?
[20:07] <LordHoto> the last OS/2 release on the downloads page is for 1.2.1
[20:08] <wjp> let's hope someone thought to update the readme in that then :-)
[20:08] <digitall> Well... may as well nudge it to 2012... Any ideas what happened to the OS/2 porter?
[20:09] <wjp> hm, the changes to NEWS are exactly one missing period
[20:09] <LordHoto> the lol entry?
[20:09] <LordHoto> I think _athrxx never backported the "." fix
[20:09] <digitall> .!
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[20:14] <digitall> Hmm... Chris S's website at http://os2ports.smedley.info/ is still actively updated... Not sure why he hasn't contributed any build after v1.2.1...
[20:15] <LordHoto> digitall: http://os2ports.smedley.info/index.php?page=scummvm doesn't seem to be up to date though ;-)
[20:15] <LordHoto> digitall: at least it claims 0.13.0 to be the latest official release
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[20:16] <wjp> anybody have any idea about the weird release date in dists/win32/scummvm.gdf.xml ?
[20:17] <LordHoto> that looks really odd :-)
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[20:17] <LordHoto> the performance rating is interesting too ;-)
[20:19] Action: wjp googles
[20:19] <digitall> LordHoto: True... but it shows he was actively working on OS/2 software as of yesterday i.e. he is still live in all senses..
[20:20] <LordHoto> digitall: it's probably that he lost interest
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[20:21] <wjp> interesting that it defaults to --no-console, opposite from our start menu entries
[20:21] <digitall> Well, a one man project.. so games probably get lower priority.
[20:22] <LordHoto> wjp: indeed
[20:23] <LordHoto> wjp: seems littleboy added it, so maybe he knows more on the reasons behind that
[20:23] <wjp> the ReleaseDate field is optional in that xml according to http://msdn.microsoft.com/en-us/library/windows/desktop/ee417681%28v=vs.85%29.aspx
[20:23] <wjp> so I guess we could remove it, or add updating it to the release procedure
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[20:32] <CIA-38> Willem Jan Palenstijn master * rbc9c42b / (dists/debian/copyright dists/win32/ScummVM.iss): MISC: Update more dates to 2012 - http://git.io/j6QPEg
[20:33] <digitall> wjp: \o/
[20:33] <wjp> nobody with any Windows experience screaming it is a horrible idea to remove it I guess?
[20:33] <digitall> wjp: [md5] would be best person here to ask about that...
[20:33] <digitall> Since Kirben will be asleep and Strangerke is offline.
[20:34] <wjp> guess we should just update it on branch to the 1.4.1 date
[20:35] <_sev> wjp: will you do it in the branch too?
[20:35] <wjp> any opinions on if we should change all dates to 2012 in the branch, or just the user-facing ones?
[20:35] <wjp> unsure which would be easier :-)
[20:35] <_sev> wjp: all
[20:36] <wjp> kind of pointless to do all of them, but less chasing through files for hidden copyright notices since Strangerke already did that on master :-)
[20:36] <_sev> try to cherry pick his commit?
[20:37] <wjp> master has fewer files than branch, so it misses a bunch
[20:37] <wjp> but I'll take care of it
[20:37] <_sev> cool
[20:38] <_sev> I'm looking into NEWS file now
[20:38] <wjp> there's just a single period that was added in master
[20:44] <[md5]> wjp: feel free to remove that date
[20:44] <[md5]> half of the games in the games explorer don't have a release date
[20:45] <[md5]> it's just an additional date that is shown in the description of each game (in the bottom)
[20:46] <[md5]> e.g. none of the Microsoft games included in Windows has this date defined
[20:46] <[md5]> they only got the product version
[20:46] <wjp> it may be kind of nice as a reminder you have an ancient scummvm, though
[20:46] <[md5]> the product version would help with that
[20:46] <[md5]> I guess that would be the fourPartVersion field
[20:46] <wjp> people won't know if they're out of date from looking at the version, though
[20:47] <wjp> (they'd need to actually look up the current version somewhere for that)
[20:47] <[md5]> hm
[20:47] <wjp> I guess I just convinced myself it might be useful to keep :-)
[20:47] <[md5]> :P
[20:47] <[md5]> well, in that case it should be set on each release
[20:49] <[md5]> at least it's clever enough to extract the version info from the executable
[20:50] <_sev> how to get to know what will be pushed to remote server?
[20:50] <CIA-38> Filippos Karapetis master * rdf0528e / engines/sci/engine/kernel_tables.h : SCI: Blacklist more unused/debug SCI2.1 kernel functions - http://git.io/PrNWcw
[20:51] <CIA-38> Filippos Karapetis master * r29d1297 / engines/sci/engine/kgraphics.cpp : SCI: Some more work on kSetShowStyle. Silenced some chatty warnings in GK1 - http://git.io/DeH2Lw
[20:51] <wjp> _sev: do you mean the --dry-run option?
[20:51] <wjp> I suppose I want to ask: do you want to see which branches you're going to push, or what's on these branches?
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[20:52] <_sev> what's on the branches
[20:52] <_sev> the problem is
[20:52] <wjp> I usually use gitk for that
[20:52] <_sev> I'm trying to push a single commit to barch-1-4
[20:52] <wjp> 'git log --decorate' also works
[20:52] <_sev> but git is starting to push megabytes worth of data
[20:53] <_sev> like this:
[20:53] <_sev> Counting objects: 17559, done.
[20:53] <_sev> Delta compression using up to 4 threads.
[20:53] <_sev> Compressing objects: 100% (4992/4992), done.
[20:53] <_sev> ^Citing objects: 32% (5209/16276), 2.37 MiB | 26 KiB/s
[20:53] <wjp> that does sound wrong
[20:54] <_sev> exactly
[20:54] <wjp> try the --dry-run?
[20:55] <CIA-38> Strangerke master * r9e2f1b6 / (9 files in 2 dirs):
[20:55] <CIA-38> TSAGE: R2R - Preliminar implementation of scene 1550
[20:55] <CIA-38> Also implement a couple of functions used by scene 1200 - http://git.io/V_mDUg
[20:55] <wjp> I'll just wait a bit with pushing this 2012 commit to branch I suppose, in the meantime
[20:55] <_sev> it's ok
[20:55] <_sev> 0627b0b..f4d52b1 branch-1-4 -> branch-1-4
[20:55] <_sev> ! [rejected] master -> master (non-fast-forward)
[20:55] <_sev> error: failed to push some refs to 'git@github.com:scummvm/scummvm.git'
[20:55] <_sev> To prevent you from losing history, non-fast-forward updates were rejected
[20:55] <_sev> Merge the remote changes (e.g. 'git pull') before pushing again. See the
[20:55] <_sev> 'Note about fast-forwards' section of 'git push --help' for details.
[20:55] <_sev> i.e just one commit on top of 0627
[20:56] <wjp> but you also have big changes to master that it's going to push
[20:56] <_sev> no changes there at all
[20:56] <wjp> 22:01 <@_sev> ! [rejected] master -> master (non-fast-forward)
[20:56] <wjp> oh, that might just be an out-of-date master I suppose
[20:56] <_sev> trying to checkout it and then switch back to the branch
[20:57] <wjp> hm, I suppose this should show the commits you're going to push: git log origin/branch-1-4..branch-1-4
[20:57] <_sev> Checking out files: 100% (1001/1001), done.
[20:57] <_sev> Switched to branch 'branch-1-4'
[20:57] <_sev> Your branch is ahead of 'origin/branch-1-4' by 1 commit.
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[20:58] <_sev> shows just one commit
[20:58] <_sev> ..another try for the push
[21:05] <_sev> same thing
[21:05] <wjp> what does the commit do?
[21:05] <_sev> Counting objects: 17559, done.
[21:05] <_sev> the commit updates NEWS file
[21:06] <_sev> that's all
[21:06] <wjp> try 'git show' to see if there's not accidentally anything else in there?
[21:09] <wjp> or if you want I can push this 2012 commit and you can pull --rebase to see if that helps
[21:12] <_sev> nope, just this single commit
[21:13] <CIA-38> Strangerke master * r1a12d24 / engines/tsage/ringworld2/ringworld2_scenes1.cpp : TSAGE: R2R - Silent warning - http://git.io/XsPpRg
[21:16] <CIA-38> Eugene Sandulenko branch-1-4 * rf4d52b1 / NEWS : DOCS: Update NEWS file, set 1.4.1 release date. - http://git.io/584iNw
[21:16] <_sev> ok
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[21:17] <CIA-38> Strangerke branch-1-4 * r1a60e15 / (91 files in 17 dirs): MISC: This is year 2012 - http://git.io/6Wdb1w
[21:17] <Strangerke> Hum? Me?
[21:17] <_sev> worked
[21:17] <Strangerke> Ha, thanks
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[21:18] <_sev> wjp: the problem was with outdated master, though that's weird
[21:18] Action: [md5] blames Strangerke for everything
[21:18] <Strangerke> :/
[21:19] <CIA-38> Willem Jan Palenstijn branch-1-4 * raec7e08 / dists/win32/scummvm.gdf.xml : WIN32: Update release date in game definition file - http://git.io/PGKE_g
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[21:21] <_sev> anything else for the release?
[21:22] <fuzzie> it didn't look like it
[21:22] <[md5]> give me 2'
[21:22] <droid2727> give him two feet!
[21:23] <[md5]> I got two, give me two more!
[21:29] <[md5]> I'd like to backport 38dc6640dccf861be5313a691141f36f81d22ef3 if that's ok
[21:30] <fuzzie> bugfix?
[21:31] <[md5]> yeah
[21:32] <_sev> [md5]: ok, but it has to be reflected in NEWS too
[21:32] <[md5]> ok
[21:32] <[md5]> it basically resets properly all of the channels of a song when it starts
[21:32] <[md5]> there are some cases where they may not be reset properly, if the previous song messed with them
[21:33] <[md5]> so some notes may sound distorted in some situations
[21:33] <[md5]> which is what this commit fixes
[21:33] <[md5]> but I neglected to backport it
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[21:43] <CIA-38> Filippos Karapetis branch-1-4 * rc3acbad / engines/sci/sound/midiparser_sci.cpp : SCI: Reset parameters for all channels used by a song when it starts - http://git.io/WuMfNA
[21:43] <CIA-38> Filippos Karapetis branch-1-4 * r971ad53 / NEWS : NEWS: Add a note about a bugfix when starting new songs in SCI - http://git.io/nR10hA
[21:43] <syke> yay SCI fixes :)
[21:43] <[md5]> :)
[21:45] <CIA-38> Filippos Karapetis master * r20c44c5 / NEWS : NEWS: Add a note about a bugfix when starting new songs in SCI - http://git.io/KyB3Mw
[21:45] <[md5]> um
[21:46] <[md5]> shouldn't we also mention the support for the BASS enhanced soundtrack?
[21:46] <[md5]> *crickets*
[21:47] <droid2727> http://itunes.apple.com/us/app/freddi-fish-stolen-shell/id478409011?mt=8
[21:47] <droid2727> let's just shorten the names of every game now
[21:47] <fuzzie> [md5]: oh, you didn't do it while backporting? would be good plan
[21:47] <wjp> _sev already added that
[21:47] <LordHoto> [md5]: I think sev just didn't apply his changes to NEWS from branch-1-4 to master yet
[21:48] <[md5]> ah, ok
[21:49] <[md5]> hm
[21:50] <[md5]> I wonder if these Nimbus Games guys are using ScummVM
[21:50] <[md5]> cause I don't see it mentioned anywhere
[21:50] <fuzzie> no, original interpreter
[21:50] <syke> heading to Los Angeles now
[21:50] <syke> ttylz!
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[21:51] <[md5]> fuzzie: how do you know?
[21:51] <droid2727> [md5]: definitely not because we examined puttzoo when it came out :P
[21:52] <[md5]> ok :)
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[22:17] <CIA-38> Filippos Karapetis master * r4594982 / (2 files in 2 dirs):
[22:17] <CIA-38> SCI: Fix bug in fadeIn()/fadeOut()
[22:17] <CIA-38> This wasn't added in 4742b4d728ba772d47cc497681c9bfb0144475bc) - http://git.io/P79v9g
[22:20] <[md5]> :(
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[22:20] <tsoliman> Hi all
[22:20] <tsoliman> I am unsure if this is spam : http://forums.scummvm.org/viewtopic.php?p=71014#71014
[22:22] <[md5]> well
[22:22] <[md5]> it looks legitimate enough
[22:22] <tsoliman> up to a certain point
[22:22] <[md5]> and the IP wasn't used for spam in the past
[22:24] <tsoliman> good enough for me. I am tempted to reply about "how to make a modified EXE" with something like "use a hex editor"
[22:24] <tsoliman> as in .. change some random bits and save :)
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[22:26] <[md5]> if I understand the inner meaning of this post, I'd say he's asking if there will be a new version of ScummVM that can run the IOS version of Freddi Fish (I suppose that's what he means with "modified exe")
[22:27] <[md5]> but that's an educated guess :)
[22:27] <tsoliman> I will stop thinking about it before my head explodes
[22:27] <sirlemonhead> random question.. are there any games that ScummVM supports that have 3DO versions?
[22:28] <sirlemonhead> as in the panasonic 3DO console/computer
[22:28] <[md5]> I think it's easier to browse through the list of 3DO games
[22:28] <[md5]> they aren't that many
[22:28] <[md5]> http://en.wikipedia.org/wiki/List_of_3DO_games
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[22:29] <[md5]> I see Myst in there
[22:29] <sirlemonhead> thanks. The game i'm working on has a 3DO release. I'm thinking of obtaining a copy from ebay to see if it'd be possible to eventually support that too
[22:30] <[md5]> and 3 Putt-Putt games
[22:30] <[md5]> there's also a "prototype" version of Return to Zork (not sure what that means)
[22:31] <sirlemonhead> yeah i know nothing about the machine at all :D
[22:32] <tsoliman> sirlemonhead: did you stumble upon a bunch of cheap ones?
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[22:35] <sirlemonhead> of the console? no didn't really look. The game i'm working on reverse engineering (sherlock holmes:case of the serrated scalpel) has as 3DO release with extra video clips.
[22:35] <sirlemonhead> from googling, seems it's possible to put a 3DO game disc into a pc and extract the contents
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[22:38] <joostp> sirlemonhead: how goes the RE'ing?
[22:38] <joostp> I have (semi-)fond memories of that game
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[22:40] <sirlemonhead> joostp: slow but steady :)
[22:41] <droid2727> sirlemonhead: yeah, there's a tool to easily extract 3DO games
[22:43] <sirlemonhead> i'll keep an eye on this I guess http://www.ebay.co.uk/itm/LOST-FILES-SHERLOCK-HOLMES-panasonic-goldstar-3DO-PAL-/270893119537?pt=FR_Jeux_Vid%C3%A9o&hash=item3f127cf831
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[00:00] --- Sat Jan 14 2012